Let’s have some more computers shall we?

As far as TS3 is concerned (I never had the chance to play with TS1 or TS2 properly), computers seem to be mostly dominated by laptops and flatscreens. For the aspiring writer, there’s also a rickety looking flatbed for your budget.

So why is it that the icon in buy mode shows a monitor and a tower?

The only time I’ve ever seen a tower in buy mode wasn’t even in the computer section, it was a gutted out old thing that had been placed in miscellaneous decor to serve as clutter. Not that I wouldn’t like to see more clutter like that (tools, art supplies and stuff), it took some time to build my sims a proper messy garage, next comes a proper messy workshop/toolshed.

Anyway, TS3 doesn’t seem to have any towers, which is kind of disappointing for me because towers come in all shapes and sizes, and for all budgets. You can have a rickety old thing that puffs out dust every time you fire up the fans, or a superpowered gaming machine loaded to the brim with all the fixins’ like LEDs and liquid cooling. Someone from MTS has even put together an Alienware look alike.


Initial University Bugs

Thus far I’ve only encountered minor bugs with the smart phones (although I’ve had some problems with interactions cancelling, though I suspect that mood may have been a factor for certain cases since it started before University). My normal file seemed okay (except for Mila not being able to text her boyfriend for some reason), the HMO sims file had problems where not all sims had been updated to the smartphone, despite social networking being an option, it still said ‘cell phone’ in their pie menu. Everybody was updated properly when I saved them to bin, demolished/replaced the lot and household, and went back to play as normal. I’ll be trying this with my other save file to see if other per-university glitches go away as well.

At first it looked like this could’ve been due to simport, but Toue’s phone got an upgrade even when Nami and Vani’s didn’t. I’m guessing it was either due to the save being created before installing the new EP, or just a fluke. Whatever it was, I hope it’s resolved now. Regular episodes and gameplay will resume as planned. Worst case scenario, same characters, different save file.

The Mascot Arrived Early!

It’s called snail mail for a reason, and unfortunately, many gamers have received their games in the mail some time after release date in the past, and will continue to in the future, which is a bummer. To remedy this (or at least spend less on printing and packaging) EA offers digital downloads, which unlock the day of the game’s release, usually midnight.

Fortunately, I was among the lucky ones who received her game almost a day early (while downloaders will have to wait until midnight. University is still greyed out in my origin client though, so no digital copy either). I haven’t had as much time as I’d have liked to mess around with the social features, build/buy and CAS before shipping my sims off (due to prior commitments). Seemingly to make up for this, when I loaded up my game, the mascot strolled up at sometime before the crack of dawn in game, proceeded to hide the welcome kit in a bush, and promptly donned a bikini before hitting the pool in their backyard.

3 Days Left!!

There are but 3 precious days until University is released. Uh oh, something about that sounds familiar. Anyways, to make up for the lost Seasons stream, there will be a proper stream to introduce the University gameplay as soon as I get my copy in the mail.

I won’t say too much yet but we’ll be seeing some new traits, new careers and new looks for some of the characters. Majors (for the most part) have been decided amongst the characters (6 characters, 6 majors, one each). University terms are one sim week long, unless I opt to do two (two sim weeks). One term would be easier to digestĀ  in one sitting, so I’ll still do two (to extend gameplay) but they’ll be split up into two separate episodes. Also, since there are 6 characters, I’ll only be sendingĀ  3 characters per term.